Preset Gallery> Natural presets

These presets simulate natural media like fire flames, snowflakes and star fields.

 

Orange-red spheres screened together give the fire color, and are emitted at zero velocity and moved upwards with wind. Turbulence that moves with wind gives the flame shape.

 

A variation of FlameFast is called FlameSlow because it has a slower emission rate.

t_FlameFast

 

 

t_FlameSlow

 

The first few frames are not meant to be used. After that, this is a distant static star field that works great as a background for 3D scenes. Use a comp camera to see a different view of the stars.  

A variation of StarfieldStatic1. The first few frames are not meant to be used. After that, this is a distant static star field that works great as 3D background. Use a comp camera for a different perspective.

t_StarfieldStatic1

 

 

t_StarfieldStatic2

 

One of two variations of falling snow, emitted at zero velocity using a large emitter. Gravity and wind move the snow particles down and towards the viewer.

 

Another variation of falling snow, emitted at zero velocity using a large emitter. Gravity and wind move the snow particles down and towards the viewer.

t_SnowyNight1

 

 

t_SnowyNight2

 

Fast-spinning particles with short-lived Aux particle traces.

 

Particles are emitted in the distance and move with wind towards the viewer. Try orbiting the camera a bit for realistic effects.

t_ElectronDance

 

 

t_Starflight

 

Blue particles at high speed are dragged down by gravity with a long motion blur. The Aux emitter is set up for collision — try adding a floor.

 

Variation of WeldBlue that is colored gold and moves differently.

t_WeldBlue

 

 

t_WeldGold

 

Swarming using spin. Try moving the emitter and the swarm follows.

 

Similar to SwarmFireflies, this preset uses spin around the emitter but the particles are black. NOTE: These particles are black, so you must use a light or white background to see them.

t_SwarmFireflies

 

 

t_SwarmFlies

 

Light blue spheres screened together form a gas-like flame. Fast upward wind and turbulence that moves with wind give the flickering look.

   

t_GasFlame